Senior Software Engineer
Intel
Tokyo, JP
3 日前

Job Description

Intel is looking for a Senior Engineer for Game Engines to support our technologies and work with game engines and other partners to take advantage of our unique hardware ecosystem and capabilities.

About : Do you have experience developing games or writing 3D graphics code? Are you a skilled C / C++ coder with a passion for creating and working on cutting edge technologies?

Are you excited by game engine architecture or the low-level details of multithreading? Are you adept at performance profiling and code optimization?

If so, come join us as part of the Intel gaming team. Intel's Game Graphics and Engineering team partners with leading game engine developers to pioneer the future of the interactive entertainment industry.

We are a global, yet tightly knit team, with a diversity of skills and experience, working to make games across the world the best they can be on Intel hardware.

As part of our team, you'll collaborate closely with game developers enabling the adoption of new technology and optimizing code for Intel platforms.

Qualifications

  • 7+ years of experience in a related position, whether it's as a programmer at a gaming company, or as a developer relations engineer in C / C++.
  • Experience with large, unfamiliar codebases, and the ability to add meaningful data-driven improvements to them. - Experience with performance profiling and optimization on the GPU and / or CPU.
  • Bonus : - Familiarity with Intel tools such as (GPA) Graphics Performance Analyzer or VTune. - Fantastic written and oral communication skills.

  • Prior work on production code.- One or more of the following : Advanced graphics programming knowledge, including full understanding of the graphics pipeline and experience with DirectX11, DirectX12, and / or Vulkan.
  • Knowledge of at least one shading language.- Familiarity with modern processor architecture, including CPU, GPU, memory sub-system and other components.
  • Understanding of the Microsoft Windows architecture and how it can impact performance.- Advanced experience with assembly language.
  • Multi-threading experience.- Vectorization experience.- Experience with the following skills and technologies a plus : Experience developing games using Unity or Unreal Engine, or developing plugins for Unity or submitting code contributions to UE4, especially if they are related to graphics or performance.
  • Passion for video games.- Experience with ISPC SIMD assembly, vectorization, and optimization.- Direct customer interaction experience.
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